Codemasters has released a new developer diary for F1 2012 in which the team discusses the improvements that have been made to the game’s physics, weather, and audio.
“The whole weather scenario system has really been refined this year. You’ll get weather fronts come in now and it could be raining at one section of the track but dry on another. So you get those moments where you’re not sure which tires to be on and that really mixes up the racing,” says game director Paul Jeal.
“Significant work has gone into the physics model, particularly the suspension, which has a real sea change on the feel of the car. You can really attack the track,” added creative director Stephen Hood.